Statistics for the period 9.4.802 to 26.4.802

defensive | armor | dmg taken/mob | dmg taken/player | offensive | spell dmg/mob | weapon dmg/mob | style dmg/mob | realm pts | healing | revenue |experience | home

Defensive Statistics
Number (Percent of Swings)
Enemy hits: 461 (63.1%)
Ememy misses: 109 (14.9%)
Player parries: 41 (5.6%)
Player shield blocks: 0 (0.0%)
Player evades: 120 (16.4%)

Armor Statistics
Average Damage (Distribution)
Head: 58.7 (9.3%)
Arm: 55.1 (13.2%)
Hand: 59.1 (6.1%)
Torso: 54.2 (38.2%)
Leg: 57.3 (23.9%)
Foot : 56.3 (5.9%)

Average Damage Taken Per Body Part Per Mob
(including relative percentage of hits to body part)


arm
leg
foot
head
hand
torso
signifier
0.0 (0.0%)
64.0 (25.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
69.7 (75.0%)
tribunus laticlavicus
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
112.0 (100.0%)
0.0 (0.0%)
plated fiend
55.8 (14.1%)
58.2 (22.4%)
55.8 (10.6%)
61.6 (9.4%)
56.2 (7.1%)
61.3 (36.5%)
aquilifer
86.0 (9.1%)
85.0 (27.3%)
0.0 (0.0%)
0.0 (0.0%)
108.0 (9.1%)
67.5 (54.5%)
immunis
190.0 (12.5%)
0.0 (0.0%)
0.0 (0.0%)
74.0 (12.5%)
55.0 (12.5%)
109.8 (62.5%)
moor boogey
0.0 (0.0%)
37.2 (36.4%)
0.0 (0.0%)
0.0 (0.0%)
33.0 (18.2%)
31.4 (45.5%)
elder beech
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
70.0 (100.0%)
0.0 (0.0%)
0.0 (0.0%)
small skeletal centurion
17.0 (11.1%)
18.6 (38.9%)
14.0 (5.6%)
18.0 (11.1%)
0.0 (0.0%)
13.3 (33.3%)
demoniac familiar
17.5 (13.3%)
25.3 (20.0%)
26.5 (13.3%)
23.0 (26.7%)
20.0 (6.7%)
29.0 (20.0%)
forest giant
32.4 (18.4%)
33.7 (23.7%)
19.0 (2.6%)
35.7 (7.9%)
32.0 (7.9%)
27.7 (39.5%)
young necyomancer
68.0 (66.7%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
88.0 (33.3%)
praetorian guard
132.0 (10.5%)
158.8 (21.1%)
150.3 (15.8%)
194.0 (10.5%)
193.0 (5.3%)
110.6 (36.8%)
goblin watcher
33.0 (4.3%)
38.7 (26.1%)
30.5 (8.7%)
25.0 (8.7%)
0.0 (0.0%)
31.9 (52.2%)
forest hunter
63.9 (11.1%)
64.6 (24.4%)
63.0 (2.2%)
62.3 (13.3%)
67.7 (6.7%)
54.1 (42.2%)
forest cat
31.0 (33.3%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
23.0 (66.7%)
downy fellwood
47.4 (15.2%)
54.4 (15.2%)
50.8 (12.1%)
0.0 (0.0%)
52.5 (12.1%)
45.2 (45.5%)
forest runner
0.0 (0.0%)
47.0 (100.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
Dartmoor pony
0.0 (0.0%)
243.0 (33.3%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
201.0 (66.7%)
giant rooter
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
68.0 (100.0%)
Cornish hen
0.0 (0.0%)
50.8 (46.2%)
44.0 (7.7%)
51.0 (15.4%)
0.0 (0.0%)
41.0 (30.8%)
praefectus
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
83.0 (50.0%)
0.0 (0.0%)
58.0 (50.0%)
soultorn norse vakten
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
61.0 (100.0%)
black bear
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
35.0 (50.0%)
0.0 (0.0%)
25.0 (50.0%)
giant skeleton
69.5 (18.2%)
80.4 (45.5%)
0.0 (0.0%)
79.5 (18.2%)
0.0 (0.0%)
62.0 (18.2%)
imaginifer
62.0 (20.0%)
72.7 (60.0%)
0.0 (0.0%)
64.0 (20.0%)
0.0 (0.0%)
0.0 (0.0%)
draconarius
77.0 (25.0%)
70.7 (75.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
Viking Archer
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
221.0 (100.0%)
soultorn albion protector
62.0 (50.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
56.0 (50.0%)
bucca
47.7 (50.0%)
42.0 (16.7%)
0.0 (0.0%)
0.0 (0.0%)
0.0 (0.0%)
50.0 (33.3%)
apprentice necyomancer
31.6 (19.2%)
27.1 (26.9%)
23.5 (7.7%)
25.0 (3.8%)
26.5 (7.7%)
30.1 (34.6%)

Average Damage Taken Per Realm Enemy
[including number of hits from each enemy]


Melee
Ranged
Kayldan
166.0 [1]
0.0 [0]


Offensive Statistics
Melee hits: 1234 (84.1%) [50 dmg avg]
Criticals: 137 (9.3%) [25 dmg avg]
Fumbles: 7 (0.5%)
Enemy parries: 18 (1.2%)
Enemy evades: 8 (0.5%)
Damage Add Avg: 16.5


Average Damage Done Per Weapon Per Mob
including [min-max] (the number of hits)

staff

avg [spread] (count)
plated fiend
45.7 [25-64] (81.3%/460)
immunis
29.2 [16-38] (50.0%/20)
legionarius
31.8 [22-40] (82.1%/28)
moor boogey
32.9 [23-47] (82.5%/40)
elder beech
34.3 [26-43] (75.0%/8)
small skeletal centurion
75.3 [49-101] (100.0%/35)
demoniac familiar
80.7 [39-115] (100.0%/47)
forest giant
60.9 [35-105] (100.0%/83)
Lioucis [PvP]
26.0 [26-26] (100.0%/1)
young necyomancer
44.4 [26-53] (75.6%/41)
praetorian guard
23.8 [12-34] (66.7%/9)
forest hunter
52.9 [30-81] (85.6%/305)
goblin watcher
42.8 [29-65] (97.5%/40)
forest cat
73.0 [56-88] (100.0%/8)
goblin crawler
39.0 [39-39] (100.0%/1)
forest runner
62.8 [41-91] (100.0%/16)
downy fellwood
44.0 [29-66] (79.8%/89)
Cornish hen
47.1 [30-62] (94.6%/37)
soultorn norse vakten
34.9 [29-45] (78.6%/14)
black bear
60.8 [40-84] (100.0%/9)
soultorn hibernian wayfarer
35.8 [26-43] (91.7%/12)
giant skeleton
46.6 [30-62] (86.2%/29)
Viking Huscarl
19.0 [17-21] (100.0%/2)
draconarius
27.0 [19-32] (66.7%/6)
soultorn albion protector
35.0 [31-43] (60.0%/5)
bucca
44.6 [32-57] (85.7%/14)
apprentice necyomancer
61.0 [38-97] (97.5%/79)

Average Style Damage per Mob
bonus ( to hit percentage ) [ success percentage ]


Figure Eight
Double Strike
Defender's Fury
Friar's Friend
Quick Strike
plated fiend
+18.5 (66.7%/3) [22.2%]
+17.0 (50.0%/2) [20.0%]
+10.4 (81.6%/239) [44.9%]
+16.9 (81.5%/27) [41.5%]
+14.2 (74.8%/103) [42.8%]
immunis
-- -- +9.0 (40.0%/5) [28.6%]
+15.0 (62.5%/8) [38.5%]
--
legionarius
-- -- +9.8 (81.0%/21) [44.7%]
-- --
moor boogey
-- -- +10.1 (82.4%/17) [45.2%]
-- +15.2 (66.7%/9) [40.0%]
elder beech
-- -- +9.7 (75.0%/4) [42.9%]
-- --
small skeletal centurion
-- -- +19.0 (100.0%/13) [50.0%]
-- +26.0 (100.0%/2) [50.0%]
demoniac familiar
-- -- +18.9 (100.0%/33) [50.0%]
-- +23.9 (100.0%/9) [50.0%]
forest giant
+34.8 (100.0%/4) [50.0%]
+32.5 (100.0%/2) [50.0%]
+15.8 (100.0%/36) [50.0%]
-- +20.3 (100.0%/21) [50.0%]
young necyomancer
-- -- +11.3 (75.0%/32) [42.9%]
-- +13.0 (62.5%/8) [38.5%]
praetorian guard
-- -- +7.5 (66.7%/3) [40.0%]
+13.5 (100.0%/2) [50.0%]
--
forest hunter
+23.0 (90.0%/30) [46.6%]
+21.8 (90.5%/21) [47.5%]
+12.2 (82.9%/123) [45.3%]
-- +16.8 (70.3%/74) [40.6%]
goblin watcher
+24.0 (100.0%/1) [50.0%]
+19.0 (100.0%/1) [50.0%]
+11.7 (100.0%/16) [50.0%]
-- +15.9 (100.0%/9) [50.0%]
forest cat
-- -- +20.0 (100.0%/4) [50.0%]
-- +26.5 (100.0%/2) [50.0%]
goblin crawler
-- -- +10.0 (100.0%/1) [50.0%]
-- --
forest runner
+29.7 (100.0%/3) [50.0%]
+27.0 (100.0%/2) [50.0%]
+18.5 (66.7%/3) [40.0%]
-- +18.0 (100.0%/1) [50.0%]
downy fellwood
+20.0 (80.0%/5) [44.4%]
+18.5 (100.0%/4) [50.0%]
+11.7 (83.9%/31) [45.6%]
-- +16.6 (85.7%/14) [46.2%]
Cornish hen
+21.8 (100.0%/5) [50.0%]
+18.0 (100.0%/4) [50.0%]
+11.6 (92.9%/14) [48.1%]
-- +16.0 (83.3%/6) [45.5%]
soultorn norse vakten
-- -- +10.3 (70.0%/10) [41.2%]
-- +14.0 (100.0%/2) [40.0%]
black bear
+28.0 (100.0%/1) [50.0%]
+32.0 (100.0%/1) [50.0%]
+17.7 (100.0%/3) [50.0%]
-- +19.0 (100.0%/1) [50.0%]
soultorn hibernian wayfarer
-- -- +11.0 (100.0%/6) [50.0%]
-- +12.7 (75.0%/4) [42.9%]
giant skeleton
-- -- +9.9 (93.8%/16) [48.4%]
-- +14.6 (62.5%/8) [38.5%]
Lioucis
-- -- +5.0 (100.0%/1) [50.0%]
-- --
Midgard Gate
-- -- +7.0 (100.0%/1) [50.0%]
-- --
Viking Huscarl
-- -- +4.0 (100.0%/1) [50.0%]
-- --
draconarius
-- -- +9.0 (33.3%/3) [25.0%]
+13.0 (100.0%/2) [40.0%]
--
soultorn albion protector
-- -- +11.0 (50.0%/4) [33.3%]
-- --
bucca
-- -- +12.2 (100.0%/4) [50.0%]
-- +18.0 (66.7%/3) [40.0%]
apprentice necyomancer
-- -- +16.1 (98.1%/53) [49.5%]
-- +20.9 (88.9%/9) [47.1%]

Realm Point Statistics
including commentary
Total
18.0
Why did you even bother?
Average
2.6
I G4nK j00 n00b!@# KTHX

Average HP Healed Per Spell Per Target
(including the number of casts)


Revival

avg [spread] (count)
Zuel
3.0 [3-3] (1)
Lumynary
104.3 [80-131] (9)
Extoix
100.7 [51-130] (7)
Fangore
108.6 [73-136] (58)
Zultar
106.5 [85-128] (2)
Hagua
86.0 [86-86] (1)
Silinde
97.0 [38-124] (5)
Icola
83.0 [43-117] (5)
False
99.3 [83-126] (6)
Reptle
105.5 [97-116] (6)
Dariius
116.0 [112-120] (2)
Glithereon
105.3 [54-132] (3)
Yulian
86.0 [68-99] (3)
Rosemary
107.1 [79-134] (39)
Kainuz
85.7 [70-99] (3)
Miriadon
90.4 [7-135] (10)
Llucheden
39.0 [39-39] (1)
Faligar
105.4 [66-131] (10)
Shengor
12.0 [12-12] (1)
Moryan
95.7 [79-113] (3)
Tanzir
99.0 [42-134] (38)
Malcom
105.5 [52-135] (34)
yourself
103.8 [62-136] (62)
Adalibwyn
107.5 [86-129] (2)
Glenin
79.0 [25-112] (4)
Malokai
94.4 [79-124] (7)
Delrick
128.0 [128-128] (1)
Elsdragon
98.0 [80-130] (9)

Revenue
Cash looted: 250632
Cash from tasks: (0 run) 0
Cash from selling: 9805
Gross income: 260437
Constitution fees: 0
Items purchased: 2000
Repair fees: 1279
Net income: 257158

Experience
Task Experience: (0 run) 0
Total Experience: 97753


defensive | armor | dmg taken/mob | dmg taken/player | offensive | spell dmg/mob | weapon dmg/mob | style dmg/mob | realm pts | healing | revenue |experience | home

Generated by statz0r - written by Karnian and Kordos of Apotheosis - The Association

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